Visual Library is an art term for having a mental library of shapes and forms connecting to real life experiences. For example.. If a child observed his own hands and the hands of his parents thoroughly everyday for 5 minutes, in theory this child would have a very strong mental image of hands...and suddenly he wants to become an artist....He is going to be very good at drawing hands!
When it comes to designing a concept image it is very useful to expand your visual library because simply using fundementals and basics will not give you the desired outcome. Here are a few things on how to develop and maintain a strong visual library:
1. Books
- Gives a sense of adventure in most cases.
- As you are reading a book it is literally forcing visuals into your brain
- Story telling
2. Nature
- Everything relates to nature.
- In nature you will find existing designs & functionality, look for example at an elephants trunk.
- Forms (trees, rock faces, buildings, animals.)
3.Travelling
-Experience
- Scale
-Smell & sound
4. Museums- Understanding.
- Scale
-Time travel( through history, and maybe even into the future!)
5.Video games & Film - Technology
-Existing designs
-Industry trends.
Things to avoid:
- Playing video games ( this is actually a great waste of time if you are a student of design, only play more video games when you turn "pro")
-Fan art- much better to draw real life things.
- Copying- No usual depth
- Crap TV- waste of time!
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